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Animation#

Topics covering visual effects, texture changes, and movement of in-game objects.

Tutorial Short description
Animation An introduction to animation concepts and connecting multiple visual frames or states.
Night mode An overview of preparing a building’s appearance for nighttime.
Saving texture space Approaches for using texture space more efficiently and keeping assets organized.
Building smoke An introduction to building smoke effects and configuring their emission points.
Moving animations An overview of animations involving movement, such as vehicles or moving object parts.