Animation#
Topics covering visual effects, texture changes, and movement of in-game objects.
| Tutorial | Short description |
|---|---|
| Animation | An introduction to animation concepts and connecting multiple visual frames or states. |
| Night mode | An overview of preparing a building’s appearance for nighttime. |
| Saving texture space | Approaches for using texture space more efficiently and keeping assets organized. |
| Building smoke | An introduction to building smoke effects and configuring their emission points. |
| Moving animations | An overview of animations involving movement, such as vehicles or moving object parts. |